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Fix doors and various area streaming bugs
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@@ -114,13 +114,13 @@ private:
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std::shared_ptr<CTransitionManager> x1fc_transMgr;
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float x200_speedScale = 1.f;
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u32 x204_charIdx;
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s32 x204_charIdx;
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u16 x208_defaultAnim;
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u32 x20c_passedBoolCount = 0;
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u32 x210_passedIntCount = 0;
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u32 x214_passedParticleCount = 0;
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u32 x218_passedSoundCount = 0;
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u32 x21c_particleLightIdx = 0;
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s32 x21c_particleLightIdx = 0;
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union
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{
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@@ -251,7 +251,7 @@ public:
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u32 GetPassedParticlePOICount() const { return x214_passedParticleCount; }
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u32 GetPassedSoundPOICount() const { return x218_passedSoundCount; }
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u32 GetCharacterIndex() const { return x204_charIdx; }
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s32 GetCharacterIndex() const { return x204_charIdx; }
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};
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}
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