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Fix doors and various area streaming bugs
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@@ -450,7 +450,7 @@ CGameArea::CGameArea(CInputStream& in, int idx, int mlvlVersion)
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u32 dockCount = in.readUint32Big();
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xcc_docks.reserve(dockCount);
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for (u32 i=0 ; i<dockCount ; ++i)
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xcc_docks.emplace_back(in, xc_transform);
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xcc_docks.push_back({in, xc_transform});
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ClearTokenList();
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