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Several CGameArea PostConstruct imps

This commit is contained in:
Jack Andersen
2016-08-06 14:20:02 -10:00
parent 204969965e
commit 73573c84ea
10 changed files with 534 additions and 81 deletions

View File

@@ -4,10 +4,177 @@
#include "CGameArea.hpp"
#include "GameGlobalObjects.hpp"
#include "Graphics/CBooRenderer.hpp"
#include "CSimplePool.hpp"
#include "CStateManager.hpp"
namespace urde
{
CAreaRenderOctTree::CAreaRenderOctTree(std::unique_ptr<u8[]>&& buf)
: x0_buf(std::move(buf))
{
athena::io::MemoryReader r(x0_buf.get() + 8, INT32_MAX);
x8_bitmapCount = r.readUint32Big();
xc_meshCount = r.readUint32Big();
x10_nodeCount = r.readUint32Big();
x14_bitmapWordCount = (xc_meshCount + 31) / 32;
x18_aabb.readBoundingBoxBig(r);
x30_bitmaps = reinterpret_cast<u32*>(x0_buf.get() + 64);
u32 wc = x14_bitmapWordCount * x8_bitmapCount;
for (int i=0 ; i<wc ; ++i)
x30_bitmaps[i] = hecl::SBig(x30_bitmaps[i]);
x34_indirectionTable = x30_bitmaps + wc;
x38_entries = reinterpret_cast<u8*>(x34_indirectionTable) + x10_nodeCount;
for (int i=0 ; i<x10_nodeCount ; ++i)
{
x34_indirectionTable[i] = hecl::SBig(x34_indirectionTable[i]);
Node* n = reinterpret_cast<Node*>(x38_entries + x34_indirectionTable[i]);
n->x0_bitmapIdx = hecl::SBig(n->x0_bitmapIdx);
n->x2_flags = hecl::SBig(n->x2_flags);
if (n->x2_flags)
{
u32 childCount = n->GetChildCount();
for (u32 c=0 ; c<childCount ; ++c)
n->x4_children[c] = hecl::SBig(n->x4_children[c]);
}
}
}
static const u32 ChildCounts[] = { 0, 2, 2, 4, 2, 4, 4, 8 };
u32 CAreaRenderOctTree::Node::GetChildCount() const
{
return ChildCounts[x2_flags];
}
zeus::CAABox CAreaRenderOctTree::Node::GetNodeBounds(const zeus::CAABox& curAABB, int idx) const
{
zeus::CVector3f center = curAABB.center();
switch (x2_flags)
{
case 0:
default:
return curAABB;
case 1:
if (idx == 0)
return {curAABB.min.x, curAABB.min.y, curAABB.min.z, center.x, curAABB.max.y, curAABB.max.z};
else
return {center.x, curAABB.min.y, curAABB.min.z, curAABB.max.x, curAABB.max.y, curAABB.max.z};
case 2:
if (idx == 0)
return {curAABB.min.x, curAABB.min.y, curAABB.min.z, curAABB.max.x, center.y, curAABB.max.z};
else
return {curAABB.min.x, center.y, curAABB.min.z, curAABB.max.x, curAABB.max.y, curAABB.max.z};
case 3:
{
switch (idx)
{
case 0:
default:
return {curAABB.min.x, curAABB.min.y, curAABB.min.z, center.x, center.y, curAABB.max.z};
case 1:
return {center.x, curAABB.min.y, curAABB.min.z, curAABB.max.x, center.y, curAABB.max.z};
case 2:
return {curAABB.min.x, center.y, curAABB.min.z, center.x, curAABB.max.y, curAABB.max.z};
case 3:
return {center.x, center.y, curAABB.min.z, curAABB.max.x, curAABB.max.y, curAABB.max.z};
}
}
case 4:
if (idx == 0)
return {curAABB.min.x, curAABB.min.y, curAABB.min.z, curAABB.max.x, curAABB.max.y, center.z};
else
return {curAABB.min.x, curAABB.min.y, center.z, curAABB.max.x, curAABB.max.y, curAABB.max.z};
case 5:
{
switch (idx)
{
case 0:
default:
return {curAABB.min.x, curAABB.min.y, curAABB.min.z, center.x, curAABB.max.y, center.z};
case 1:
return {center.x, curAABB.min.y, curAABB.min.z, curAABB.max.x, curAABB.max.y, center.z};
case 2:
return {curAABB.min.x, curAABB.min.y, center.z, center.x, curAABB.max.y, curAABB.max.z};
case 3:
return {center.x, curAABB.min.y, center.z, curAABB.max.x, curAABB.max.y, curAABB.max.z};
}
}
case 6:
{
switch (idx)
{
case 0:
default:
return {curAABB.min.x, curAABB.min.y, curAABB.min.z, curAABB.max.x, center.y, center.z};
case 1:
return {curAABB.min.x, center.y, curAABB.min.z, curAABB.max.x, curAABB.max.y, center.z};
case 2:
return {curAABB.min.x, curAABB.min.y, center.z, curAABB.max.x, center.y, curAABB.max.z};
case 3:
return {curAABB.min.x, center.y, center.z, curAABB.max.x, curAABB.max.y, curAABB.max.z};
}
}
case 7:
{
switch (idx)
{
case 0:
default:
return {curAABB.min.x, curAABB.min.y, curAABB.min.z, center.x, center.y, center.z};
case 1:
return {center.x, curAABB.min.y, curAABB.min.z, curAABB.max.x, center.y, center.z};
case 2:
return {curAABB.min.x, center.y, curAABB.min.z, center.x, curAABB.max.y, center.z};
case 3:
return {center.x, center.y, curAABB.min.z, curAABB.max.x, curAABB.max.y, center.z};
case 4:
return {curAABB.min.x, curAABB.min.y, center.z, center.x, center.y, curAABB.max.z};
case 5:
return {center.x, curAABB.min.y, center.z, curAABB.max.x, center.y, curAABB.max.z};
case 6:
return {curAABB.min.x, center.y, center.z, center.x, curAABB.max.y, curAABB.max.z};
case 7:
return {center.x, center.y, center.z, curAABB.max.x, curAABB.max.y, curAABB.max.z};
}
}
}
}
void CAreaRenderOctTree::Node::RecursiveBuildOverlaps(u32* bmpOut,
const CAreaRenderOctTree& parent,
const zeus::CAABox& curAABB,
const zeus::CAABox& testAABB) const
{
if (testAABB.intersects(curAABB))
{
if (curAABB.inside(testAABB))
{
const u32* bmp = &parent.x30_bitmaps[x0_bitmapIdx * parent.x14_bitmapWordCount];
for (u32 c=0 ; c<parent.x14_bitmapWordCount ; ++c)
bmpOut[c] |= bmp[c];
}
else
{
u32 childCount = GetChildCount();
for (u32 c=0 ; c<childCount ; ++c)
{
zeus::CAABox childAABB = GetNodeBounds(curAABB, c);
reinterpret_cast<Node*>(parent.x38_entries[parent.x34_indirectionTable[x4_children[c]]])->
RecursiveBuildOverlaps(bmpOut, parent, childAABB, testAABB);
}
}
}
}
void CAreaRenderOctTree::FindOverlappingModels(std::vector<u32>& out, const zeus::CAABox& testAABB) const
{
out.resize(x14_bitmapWordCount);
reinterpret_cast<Node*>(x38_entries[x34_indirectionTable[0]])->
RecursiveBuildOverlaps(out.data(), *this, x18_aabb, testAABB);
}
void CGameArea::CAreaFog::SetCurrent() const
{
}
@@ -39,6 +206,19 @@ void CGameArea::CAreaFog::DisableFog()
{
}
static std::vector<SObjectTag> ReadDependencyList(CInputStream& in)
{
std::vector<SObjectTag> ret;
u32 count = in.readUint32Big();
ret.reserve(count);
for (u32 i=0 ; i<count ; ++i)
{
ret.emplace_back();
ret.back().readMLVL(in);
}
return ret;
}
CDummyGameArea::CDummyGameArea(CInputStream& in, int idx, int mlvlVersion)
{
x8_nameSTRG = in.readUint32Big();
@@ -54,9 +234,15 @@ CDummyGameArea::CDummyGameArea(CInputStream& in, int idx, int mlvlVersion)
for (u32 i=0 ; i<attachAreaCount ; ++i)
x44_attachedAreaIndices.push_back(in.readUint16Big());
u32 depCount = in.readUint32Big();
for (u32 i=0 ; i<depCount ; ++i)
in.readUint32Big();
::urde::ReadDependencyList(in);
::urde::ReadDependencyList(in);
if (mlvlVersion > 13)
{
u32 depCount = in.readUint32Big();
for (u32 i=0 ; i<depCount ; ++i)
in.readUint32Big();
}
u32 dockCount = in.readUint32Big();
x54_docks.reserve(dockCount);
@@ -105,19 +291,6 @@ const zeus::CTransform& CDummyGameArea::IGetTM() const
return identityXf;
}
static std::vector<SObjectTag> ReadDependencyList(CInputStream& in)
{
std::vector<SObjectTag> ret;
u32 count = in.readUint32Big();
ret.reserve(count);
for (u32 i=0 ; i<count ; ++i)
{
ret.emplace_back();
ret.back().readMLVL(in);
}
return ret;
}
CGameArea::CGameArea(CInputStream& in, int idx, int mlvlVersion)
: x4_selfIdx(idx), xf0_25_active(true)
{
@@ -140,6 +313,28 @@ CGameArea::CGameArea(CInputStream& in, int idx, int mlvlVersion)
x9c_deps1 = ::urde::ReadDependencyList(in);
xac_deps2 = ::urde::ReadDependencyList(in);
zeus::CAABox aabb = x6c_aabb.getTransformedAABox(xc_transform);
x6c_aabb = aabb;
if (mlvlVersion > 13)
{
u32 depCount = in.readUint32Big();
xbc_layerDepOffsets.reserve(depCount);
for (u32 i=0 ; i<depCount ; ++i)
xbc_layerDepOffsets.push_back(in.readUint32Big());
}
u32 dockCount = in.readUint32Big();
xcc_docks.reserve(dockCount);
for (u32 i=0 ; i<dockCount ; ++i)
xcc_docks.emplace_back(in, xc_transform);
ClearTokenList();
for (CToken& tok : xdc_tokens)
xec_totalResourcesSize += g_ResFactory->ResourceSize(*tok.GetObjectTag());
xec_totalResourcesSize += g_ResFactory->ResourceSize(SObjectTag{FOURCC('MREA'), x84_mrea});
}
bool CGameArea::IGetScriptingMemoryAlways() const
@@ -306,18 +501,172 @@ bool CGameArea::Validate(CStateManager& mgr)
void CGameArea::PostConstructArea()
{
MREAHeader header = VerifyHeader();
auto secIt = x110_mreaSecBufs.begin() + 2;
/* Models */
if (header.modelCount)
{
for (int i=0 ; i<header.modelCount ; ++i)
{
u32 surfCount = hecl::SBig(*reinterpret_cast<u32*>((secIt+6)->first.get()));
secIt += 7 + surfCount;
}
}
/* Render octree */
if (header.version == 15 && header.arotSecIdx != -1)
{
x12c_postConstructed->xc_octTree.emplace(std::move(secIt->first));
++secIt;
}
/* Scriptable layer section */
x12c_postConstructed->x10c8_sclyBuf = std::move(secIt->first);
x12c_postConstructed->x10d0_sclySize = secIt->second;
++secIt;
/* Collision section */
std::unique_ptr<CAreaOctTree> collision = CAreaOctTree::MakeFromMemory(secIt->first.get(), secIt->second);
if (collision)
{
x12c_postConstructed->x0_collision = std::move(collision);
x12c_postConstructed->x8_collisionSize = secIt->second;
}
++secIt;
/* Unknown section */
++secIt;
/* Lights section */
if (header.version > 6)
{
athena::io::MemoryReader r(secIt->first.get(), secIt->second);
u32 magic = r.readUint32Big();
if (magic == 0xBABEDEAD)
{
u32 aCount = r.readUint32Big();
x12c_postConstructed->x60_lightsA.reserve(aCount);
x12c_postConstructed->x70_gfxLightsA.reserve(aCount);
for (u32 i=0 ; i<aCount ; ++i)
{
x12c_postConstructed->x60_lightsA.emplace_back(r);
x12c_postConstructed->x70_gfxLightsA.push_back(
x12c_postConstructed->x60_lightsA.back().GetAsCGraphicsLight());
}
u32 bCount = r.readUint32Big();
x12c_postConstructed->x80_lightsB.reserve(bCount);
x12c_postConstructed->x90_gfxLightsB.reserve(bCount);
for (u32 i=0 ; i<bCount ; ++i)
{
x12c_postConstructed->x80_lightsB.emplace_back(r);
x12c_postConstructed->x90_gfxLightsB.push_back(
x12c_postConstructed->x80_lightsB.back().GetAsCGraphicsLight());
}
}
++secIt;
}
/* PVS section */
if (header.version > 7)
{
athena::io::MemoryReader r(secIt->first.get(), secIt->second);
u32 magic = r.readUint32Big();
if (magic == 'VISI')
{
x12c_postConstructed->x10a8_pvsVersion = r.readUint32Big();
if (x12c_postConstructed->x10a8_pvsVersion == 2)
{
x12c_postConstructed->x1108_29_ = r.readBool();
x12c_postConstructed->x1108_30_ = r.readBool();
x12c_postConstructed->xa0_pvs.reset(new CPVSAreaSet::CPVSAreaHolder(r));
}
}
++secIt;
}
/* Pathfinding section */
if (header.version > 9)
{
athena::io::MemoryReader r(secIt->first.get(), secIt->second);
ResId pathId = r.readUint32Big();
x12c_postConstructed->x10ac_path = g_SimplePool->GetObj(SObjectTag{FOURCC('PATH'), pathId});
++secIt;
}
x12c_postConstructed->x10c0_areaObjs.reset(new CObjectList(EGameObjectList::Invalid));
x12c_postConstructed->x10c0_areaObjs->m_areaIdx = x4_selfIdx;
x12c_postConstructed->x10c4_areaFog.reset(new CAreaFog());
xf0_24_postConstructed = true;
/* Resolve layer pointers */
if (x12c_postConstructed->x10c8_sclyBuf)
{
athena::io::MemoryReader r(x12c_postConstructed->x10c8_sclyBuf.get(), x12c_postConstructed->x10d0_sclySize);
u32 magic = r.readUint32Big();
if (magic == 'SCLY')
{
r.readUint32Big();
u32 layerCount = r.readUint32Big();
x12c_postConstructed->x110c_layerPtrs.resize(layerCount);
for (u32 l=0 ; l<layerCount ; ++l)
x12c_postConstructed->x110c_layerPtrs[l].second = r.readUint32Big();
u8* ptr = x12c_postConstructed->x10c8_sclyBuf.get() + r.position();
for (u32 l=0 ; l<layerCount ; ++l)
{
x12c_postConstructed->x110c_layerPtrs[l].first = ptr;
ptr += x12c_postConstructed->x110c_layerPtrs[l].second;
}
}
}
}
void CGameArea::FillInStaticGeometry()
{
}
void CGameArea::VerifyTokenList()
void CGameArea::VerifyTokenList(CStateManager& stateMgr)
{
if (xdc_tokens.empty())
return;
ClearTokenList();
if (xac_deps2.empty())
return;
u32 lastOff = 0;
int lidx = 0;
for (u32 off : xbc_layerDepOffsets)
{
if (stateMgr.IsLayerActive(x4_selfIdx, lidx))
{
auto it = xac_deps2.begin() + lastOff;
auto end = xac_deps2.begin() + off;
for (; it != end ; ++it)
{
xdc_tokens.push_back(g_SimplePool->GetObj(*it));
xdc_tokens.back().Lock();
}
}
lastOff = off;
++lidx;
}
}
void CGameArea::ClearTokenList()
{
if (xdc_tokens.empty())
xdc_tokens.reserve(xac_deps2.size());
else
xdc_tokens.clear();
xf0_26_tokensReady = 0;
}
u32 CGameArea::GetPreConstructedSize() const
@@ -325,9 +674,37 @@ u32 CGameArea::GetPreConstructedSize() const
return 0;
}
bool CGameArea::VerifyHeader() const
CGameArea::MREAHeader CGameArea::VerifyHeader() const
{
return false;
if (x110_mreaSecBufs.empty())
return {};
if (*reinterpret_cast<u32*>(x110_mreaSecBufs[0].first.get()) != SBIG(0xDEADBEEF))
return {};
MREAHeader header;
athena::io::MemoryReader r(x110_mreaSecBufs[0].first.get() + 4, INT32_MAX);
u32 version = r.readUint32Big();
header.version = (version >= 12 && version <= 15) ? version : 0;
if (!header.version)
return {};
header.xf.read34RowMajor(r);
header.modelCount = r.readUint32Big();
header.secCount = r.readUint32Big();
header.geomSecIdx = r.readUint32Big();
header.sclySecIdx = r.readUint32Big();
header.collisionSecIdx = r.readUint32Big();
header.unkSecIdx = r.readUint32Big();
header.lightSecIdx = r.readUint32Big();
header.visiSecIdx = r.readUint32Big();
header.pathSecIdx = r.readUint32Big();
header.arotSecIdx = r.readUint32Big();
header.secSizes.reserve(header.secCount);
for (int i=0 ; i<header.secCount ; ++i)
header.secSizes.push_back(r.readUint32Big());
return header;
}
}