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initial DEAFBABE support
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@@ -1,10 +1,83 @@
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#include "MREA.hpp"
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#include "DeafBabe.hpp"
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namespace Retro
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{
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namespace DNAMP1
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{
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void MREA::ReadBabeDeadToBlender_1_2(HECL::BlenderConnection::PyOutStream& os,
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Athena::io::IStreamReader& rs)
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{
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atUint32 bdMagic = rs.readUint32Big();
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if (bdMagic != 0xBABEDEAD)
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Log.report(LogVisor::FatalError, "invalid BABEDEAD magic");
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for (atUint32 s=0 ; s<2 ; ++s)
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{
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atUint32 lightCount = rs.readUint32Big();
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for (atUint32 l=0 ; l<lightCount ; ++l)
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{
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BabeDeadLight light;
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light.read(rs);
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switch (light.lightType)
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{
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case BabeDeadLight::LightLocalAmbient:
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os.format("bpy.context.scene.world.horizon_color = (%f,%f,%f)\n",
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light.color.vec[0], light.color.vec[1], light.color.vec[2]);
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continue;
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case BabeDeadLight::LightDirectional:
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os.format("lamp = bpy.data.lamps.new('LAMP_%01u_%03u', 'SUN')\n"
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"lamp_obj = bpy.data.objects.new(lamp.name, lamp)\n"
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"lamp_obj.rotation_mode = 'QUATERNION'\n"
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"lamp_obj.rotation_quaternion = Vector((0,0,-1)).rotation_difference(Vector((%f,%f,%f)))\n"
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"\n", s, l,
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light.direction.vec[0], light.direction.vec[1], light.direction.vec[2]);
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break;
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case BabeDeadLight::LightCustom:
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os.format("lamp = bpy.data.lamps.new('LAMP_%01u_%03u', 'POINT')\n"
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"lamp_obj = bpy.data.objects.new(lamp.name, lamp)\n"
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"\n", s, l);
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break;
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case BabeDeadLight::LightSpot:
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os.format("lamp = bpy.data.lamps.new('LAMP_%01u_%03u', 'SPOT')\n"
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"lamp.spot_size = %f\n"
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"lamp_obj = bpy.data.objects.new(lamp.name, lamp)\n"
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"lamp_obj.rotation_mode = 'QUATERNION'\n"
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"lamp_obj.rotation_quaternion = Vector((0,0,-1)).rotation_difference(Vector((%f,%f,%f)))\n"
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"\n", s, l,
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light.spotCutoff * M_PI / 180.f,
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light.direction.vec[0], light.direction.vec[1], light.direction.vec[2]);
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break;
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default: continue;
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}
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os.format("lamp.retro_layer = %u\n"
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"lamp.use_nodes = True\n"
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"falloff_node = lamp.node_tree.nodes.new('ShaderNodeLightFalloff')\n"
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"falloff_node.inputs[0].default_value = %f\n"
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"lamp.node_tree.nodes['Emission'].inputs[0].default_value = (%f,%f,%f,1.0)\n"
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"lamp_obj.hide_render = True\n"
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"lamp_obj.location = (%f,%f,%f)\n"
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"bpy.context.scene.objects.link(lamp_obj)\n"
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"\n", s, light.q,
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light.color.vec[0], light.color.vec[1], light.color.vec[2],
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light.position.vec[0], light.position.vec[1], light.position.vec[2]);
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switch (light.falloff)
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{
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case BabeDeadLight::FalloffConstant:
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os << "lamp.node_tree.links.new(falloff_node.outputs[2], lamp.node_tree.nodes['Emission'].inputs[1])\n";
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case BabeDeadLight::FalloffLinear:
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os << "lamp.node_tree.links.new(falloff_node.outputs[1], lamp.node_tree.nodes['Emission'].inputs[1])\n";
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case BabeDeadLight::FalloffQuadratic:
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os << "lamp.node_tree.links.new(falloff_node.outputs[0], lamp.node_tree.nodes['Emission'].inputs[1])\n";
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default: break;
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}
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}
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}
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}
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bool MREA::Extract(const SpecBase& dataSpec,
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PAKEntryReadStream& rs,
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const HECL::ProjectPath& outPath,
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@@ -29,6 +102,7 @@ bool MREA::Extract(const SpecBase& dataSpec,
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HECL::BlenderConnection::PyOutStream os = conn.beginPythonOut(true);
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os.format("import bpy\n"
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"import bmesh\n"
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"from mathutils import Vector\n"
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"\n"
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"bpy.context.scene.name = '%s'\n"
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"bpy.context.scene.hecl_type = 'AREA'\n",
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@@ -39,6 +113,7 @@ bool MREA::Extract(const SpecBase& dataSpec,
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"for ob in bpy.data.objects:\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.data.objects.remove(ob)\n"
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"bpy.types.Lamp.retro_layer = bpy.props.IntProperty(name='Retro: Light Layer')\n"
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"bpy.types.Object.retro_disable_enviro_visor = bpy.props.BoolProperty(name='Retro: Disable in Combat/Scan Visor')\n"
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"bpy.types.Object.retro_disable_thermal_visor = bpy.props.BoolProperty(name='Retro: Disable in Thermal Visor')\n"
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"bpy.types.Object.retro_disable_xray_visor = bpy.props.BoolProperty(name='Retro: Disable in X-Ray Visor')\n"
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@@ -81,10 +156,34 @@ bool MREA::Extract(const SpecBase& dataSpec,
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mHeader.visorFlags.thermalLevelStr());
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}
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/* Skip AROT */
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rs.seek(head.secSizes[curSec++], Athena::Current);
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/* Skip SCLY (for now) */
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rs.seek(head.secSizes[curSec++], Athena::Current);
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/* Read collision meshes */
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DeafBabe collision;
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secStart = rs.position();
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collision.read(rs);
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DeafBabe::BlenderInit(os);
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collision.sendToBlender(os);
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rs.seek(secStart + head.secSizes[curSec++], Athena::Begin);
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/* Skip unknown section */
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rs.seek(head.secSizes[curSec++], Athena::Current);
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/* Read BABEDEAD Lights as Cycles emissives */
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secStart = rs.position();
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ReadBabeDeadToBlender_1_2(os, rs);
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rs.seek(secStart + head.secSizes[curSec++], Athena::Begin);
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/* Origins to center of mass */
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os << "bpy.ops.object.select_by_type(type='MESH')\n"
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os << "bpy.context.scene.layers[1] = True\n"
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"bpy.ops.object.select_by_type(type='MESH')\n"
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"bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_MASS')\n"
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"bpy.ops.object.select_all(action='DESELECT')\n";
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"bpy.ops.object.select_all(action='DESELECT')\n"
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"bpy.context.scene.layers[1] = False\n";
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/* Center view */
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os << "bpy.context.user_preferences.view.smooth_view = 0\n"
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