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Several collision fixes
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@@ -2860,7 +2860,7 @@ void CPlayer::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CState
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if (result.IsInvalid())
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{
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SetVelocityWR(x138_velocity * 0.095f);
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xfc_constantForce *= 0.095f;
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xfc_constantForce *= zeus::CVector3f(0.095f);
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}
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break;
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}
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