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First skybox and HUD rendering
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@@ -148,6 +148,7 @@ class ViewManager : public specter::IViewManager
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int m_deferSplitThisSlot;
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boo::SWindowCoord m_deferSplitCoord;
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hecl::SystemString m_deferedProject;
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bool m_noShaderWarmup = false;
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public:
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ViewManager(hecl::Runtime::FileStoreManager& fileMgr, hecl::CVarManager& cvarMgr);
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