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First skybox and HUD rendering

This commit is contained in:
Jack Andersen
2017-11-11 19:14:57 -10:00
parent 744a934115
commit 742ab2514f
38 changed files with 521 additions and 174 deletions

View File

@@ -649,7 +649,8 @@ void CInGameGuiManager::Draw(CStateManager& stateMgr)
x148_model_automapper->SetIsVisible(true);
x148_model_automapper->Draw(CGuiWidgetDrawParms(1.f, zeus::CVector3f::skZero));
// ZTest no write
x38_autoMapper->Draw(stateMgr, zeus::CTransform::Translate(0.f, 0.02f, 0.f) * x18c_camXf, mapAlpha * x1f4_visorStaticAlpha * t);
x38_autoMapper->Draw(stateMgr, zeus::CTransform::Translate(0.f, 0.02f, 0.f) * x18c_camXf,
mapAlpha * x1f4_visorStaticAlpha * t);
// Zest and write
x148_model_automapper->SetIsVisible(false);
}