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First skybox and HUD rendering
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@@ -33,7 +33,8 @@ class CScriptDock : public CPhysicsActor
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public:
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CScriptDock(TUniqueId uid, const std::string& name, const CEntityInfo& info, const zeus::CVector3f position,
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const zeus::CVector3f& extent, s32, TAreaId, bool active, s32 w1, bool b1);
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const zeus::CVector3f& extent, s32 dock, TAreaId area, bool active,
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s32 dockReferenceCount, bool loadConnected);
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void Accept(IVisitor& visitor);
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void Think(float, CStateManager&);
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