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Finish CFirstPersonCamera

This commit is contained in:
Jack Andersen
2017-10-06 19:32:11 -10:00
parent d8fc301484
commit 75094ca39a
11 changed files with 151 additions and 65 deletions

View File

@@ -11,37 +11,30 @@ class CFirstPersonCamera : public CGameCamera
float x188_orbitCameraSpeed;
bool x18c_lockCamera = false;
zeus::CTransform x190_gunFollowXf;
float x1c0_ = 0.f;
float x1c0_pitch = 0.f;
TUniqueId x1c4_pitchId = kInvalidUniqueId;
union {
struct
{
bool x1c6_24_ : 1;
};
u16 _dummy = 0;
};
zeus::CVector3f x1c8_;
float x1d4_ = 0.f;
bool x1c6_24_deferBallTransitionProcessing : 1;
zeus::CVector3f x1c8_closeInVec;
float x1d4_closeInTimer = 0.f;
public:
CFirstPersonCamera(TUniqueId, const zeus::CTransform& xf, TUniqueId, float orbitCameraSpeed,
float fov, float nearplane, float farplane, float aspect);
void Accept(IVisitor& visitor);
void PreThink(float, CStateManager&);
void Think(float, CStateManager&);
void PreThink(float dt, CStateManager& mgr);
void Think(float dt, CStateManager& mgr);
void ProcessInput(const CFinalInput&, CStateManager& mgr);
void Reset(const zeus::CTransform&, CStateManager& mgr);
void SkipCinematic();
const zeus::CTransform& GetGunFollowTransform() const { return x190_gunFollowXf; }
void UpdateTransform(CStateManager&, float dt);
void UpdateElevation(CStateManager&);
void UpdateTransform(CStateManager& mgr, float dt);
void UpdateElevation(CStateManager& mgr);
void CalculateGunFollowOrientationAndTransform(zeus::CTransform&, zeus::CQuaternion&, float, zeus::CVector3f&);
void SetScriptPitchId(TUniqueId uid) { x1c4_pitchId = uid; }
void SetLockCamera(bool v) { x18c_lockCamera = v; }
void SetX1C6_24(bool v) { x1c6_24_ = v; }
void DeferBallTransitionProcessing() { x1c6_24_deferBallTransitionProcessing = true; }
};
}