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Finish CFirstPersonCamera
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@@ -167,7 +167,7 @@ void CPlayerCameraBob::Update(float dt, CStateManager& mgr)
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else
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x104_ = 0.f;
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float f1 = mgr.GetCameraManager()->sub80009148();
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float f1 = mgr.GetCameraManager()->GetCameraBobMagnitude();
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x70_landingTranslation *= f1;
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x78_ *= f1;
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x104_ *= f1;
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