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boo lambda-API refactor
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@@ -222,13 +222,9 @@ public:
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g_SpareTexture = spareTex;
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}
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static boo::IGraphicsBufferD* NewDynamicGPUBuffer(boo::BufferUse use, size_t stride, size_t count)
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static boo::GraphicsDataToken CommitResources(const boo::FactoryCommitFunc& commitFunc)
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{
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return g_BooFactory->newDynamicBuffer(use, stride, count);
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}
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static boo::GraphicsDataToken CommitResources()
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{
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return g_BooFactory->commit();
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return g_BooFactory->commitTransaction(commitFunc);
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}
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static void SetShaderDataBinding(boo::IShaderDataBinding* binding)
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{
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