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boo lambda-API refactor
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@@ -7,6 +7,8 @@
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#include "CToken.hpp"
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#include "zeus/CAABox.hpp"
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#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
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namespace urde
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{
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class IObjectStore;
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@@ -25,37 +27,67 @@ struct CModelFlags
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*/
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};
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class CBooSurface
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{
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};
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class CBooModel
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{
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public:
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struct CSurface
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/* urde addition: doesn't require hacky stashing of
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* pointers within loaded CMDL buffer */
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struct CSurfaceView
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{
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const u8* m_data;
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CBooModel* m_parent = nullptr;
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CSurface* m_next = nullptr;
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CSurfaceView* m_next = nullptr;
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};
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private:
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std::vector<CSurface>* x0_surfaces;
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std::vector<CSurfaceView>* x0_surfaces;
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const u8* x4_matSet;
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const void* x8_vbo;
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const void* xc_ibo;
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boo::IGraphicsBufferS* x8_vbo;
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boo::IGraphicsBufferS* xc_ibo;
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std::vector<TLockedToken<CTexture>>* x1c_textures;
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zeus::CAABox x20_aabb;
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CSurface* x38_firstUnsortedSurface = nullptr;
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CSurface* x3c_firstSortedSurface = nullptr;
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CSurfaceView* x38_firstUnsortedSurface = nullptr;
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CSurfaceView* x3c_firstSortedSurface = nullptr;
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bool x40_24_ : 1;
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bool x40_25_ : 1;
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u8 x41_shortNormals;
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/* urde addition: boo! */
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boo::GraphicsDataToken m_gfxToken;
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boo::IGraphicsBufferD* m_uniformBuffer;
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boo::IShaderDataBinding* m_shaderDataBinding;
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void DrawAlphaSurfaces(const CModelFlags& flags) const;
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void DrawNormalSurfaces(const CModelFlags& flags) const;
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void DrawSurfaces(const CModelFlags& flags) const;
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void DrawSurface(const CBooSurface& surf, const CModelFlags& flags) const;
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public:
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CBooModel(std::vector<CSurface>* surfaces, std::vector<TLockedToken<CTexture>>* textures,
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const u8* matSet, const void* vbo, const void* ibo, const zeus::CAABox& aabb,
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CBooModel(std::vector<CSurfaceView>* surfaces,
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std::vector<TLockedToken<CTexture>>* textures,
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const u8* matSet,
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boo::IGraphicsBufferS* vbo, boo::IGraphicsBufferS* ibo,
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const zeus::CAABox& aabb,
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u8 shortNormals, bool unk);
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static void MakeTexuresFromMats(const u8* dataIn,
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std::vector<TLockedToken<CTexture>>& toksOut,
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IObjectStore& store);
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void TryLockTextures() const;
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void UnlockTextures() const;
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void DrawAlpha(const CModelFlags& flags) const;
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void DrawNormal(const CModelFlags& flags) const;
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void Draw(const CModelFlags& flags) const;
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const u8* GetMaterialByIndex(int idx) const;
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static bool g_DrawingOccluders;
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static void SetDrawingOccluders(bool occ) {g_DrawingOccluders = occ;}
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};
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class CModel
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@@ -69,11 +101,17 @@ public:
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private:
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std::unique_ptr<u8[]> x0_data;
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u32 x4_dataLen;
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std::vector<CBooModel::CSurface> x8_surfaces;
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std::vector<CBooModel::CSurfaceView> x8_surfaces;
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std::vector<SShader> x18_matSets;
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std::unique_ptr<CBooModel> x28_modelInst;
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CModel* x30_next = nullptr;
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CModel* x34_prev = nullptr;
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/* urde addition: boo! */
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boo::GraphicsDataToken m_gfxToken;
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boo::IGraphicsBufferS* m_vbo;
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boo::IGraphicsBufferS* m_ibo;
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public:
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CModel(std::unique_ptr<u8[]>&& in, u32 dataLen, IObjectStore* store);
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void Draw(const CModelFlags& flags) const;
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