mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 03:47:43 +00:00
CPuddleToadGamma and animation system fixes
This commit is contained in:
@@ -924,7 +924,7 @@ void CStateManager::DrawActorCubeFaces(CActor& actor, int& cubeInst) const {
|
||||
SetupFogForArea(area);
|
||||
g_Renderer->EnablePVS(pvsArr[i], area.x4_selfIdx);
|
||||
g_Renderer->SetWorldLightFadeLevel(area.GetPostConstructed()->x1128_worldLightingLevel);
|
||||
g_Renderer->UpdateAreaUniforms(area.x4_selfIdx, false, true, cubeInst * 6 + f);
|
||||
g_Renderer->UpdateAreaUniforms(area.x4_selfIdx, EWorldShadowMode::None, true, cubeInst * 6 + f);
|
||||
g_Renderer->DrawUnsortedGeometry(area.x4_selfIdx, 0x2, 0x0);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user