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Humungous refactor
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@@ -5,7 +5,7 @@
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#include "Input/CFinalInput.hpp"
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#include "rstl.hpp"
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namespace pshag
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namespace urde
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{
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class CIOWin;
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@@ -13,7 +13,7 @@ enum class EArchMsgTarget
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{
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IOWinManager = 0,
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Game = 1,
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/* PathShagged targets, we start at 255 */
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/* URDE targets, we start at 255 */
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ArchitectureSupport = 255,
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};
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@@ -30,7 +30,7 @@ enum class EArchMsgType
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QuitGameplay = 8,
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UpdateBegin = 10,
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FrameBegin = 11,
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/* PathShagged messages, we start at 255 */
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/* URDE messages, we start at 255 */
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ApplicationExit = 255,
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};
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@@ -155,7 +155,7 @@ public:
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{
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return *msg.GetParm<CArchMsgParmVoidPtr>();
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}
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/* PathShagged Messages */
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/* URDE Messages */
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static CArchitectureMessage CreateApplicationExit(EArchMsgTarget target)
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{
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return CArchitectureMessage(target, EArchMsgType::ApplicationExit, new CArchMsgParmNull());
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