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Humungous refactor
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@@ -1,9 +1,9 @@
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#include "CGameAllocator.hpp"
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namespace pshag
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namespace urde
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{
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LogVisor::LogModule AllocLog("CGameAllocator");
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logvisor::Module AllocLog("CGameAllocator");
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CGameAllocator::SGameMemInfo* CGameAllocator::FindFreeBlock(u32)
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{
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@@ -55,7 +55,7 @@ void CGameAllocator::Shutdown()
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}
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void* CGameAllocator::Alloc(size_t sz, EHint, EScope, EType, const CCallStack&)
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{
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//AllocLog.report(LogVisor::Warning, _S("Remind Phil to reimplement Alloc!!!!"));
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//AllocLog.report(logvisor::Warning, _S("Remind Phil to reimplement Alloc!!!!"));
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return malloc(sz);
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}
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void CGameAllocator::Free(void* ptr)
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