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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 01:07:43 +00:00

Humungous refactor

This commit is contained in:
Jack Andersen
2016-03-04 13:04:53 -10:00
parent 552ec1db4a
commit 783fb4c4fe
330 changed files with 2943 additions and 3077 deletions

View File

@@ -5,7 +5,7 @@
/* Documentation at: http://www.metroid2002.com/retromodding/wiki/Particle_Script#Mod_Vector_Elements */
namespace pshag
namespace urde
{
class CMVEImplosion : public CModVectorElement
@@ -18,7 +18,7 @@ class CMVEImplosion : public CModVectorElement
public:
CMVEImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e)
: x4_implPoint(a), x8_magScale(b), xc_maxMag(c), x10_minMag(d), x14_enableMinMag(e) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
};
class CMVEExponentialImplosion : public CModVectorElement
@@ -31,7 +31,7 @@ class CMVEExponentialImplosion : public CModVectorElement
public:
CMVEExponentialImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e)
: x4_implPoint(a), x8_magScale(b), xc_maxMag(c), x10_minMag(d), x14_enableMinMag(e) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
};
class CMVELinearImplosion : public CModVectorElement
@@ -44,7 +44,7 @@ class CMVELinearImplosion : public CModVectorElement
public:
CMVELinearImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e)
: x4_implPoint(a), x8_magScale(b), xc_maxMag(c), x10_minMag(d), x14_enableMinMag(e) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
};
class CMVETimeChain : public CModVectorElement
@@ -55,7 +55,7 @@ class CMVETimeChain : public CModVectorElement
public:
CMVETimeChain(CModVectorElement* a, CModVectorElement* b, CIntElement* c)
: x4_a(a), x8_b(b), xc_swFrame(c) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
};
class CMVEBounce : public CModVectorElement
@@ -66,11 +66,11 @@ class CMVEBounce : public CModVectorElement
std::unique_ptr<CRealElement> x10_restitution;
bool x14_planePrecomputed;
bool x15_dieOnPenetrate;
Zeus::CVector3f x18_planeValidatedNormal;
zeus::CVector3f x18_planeValidatedNormal;
float x24_planeD;
public:
CMVEBounce(CVectorElement* a, CVectorElement* b, CRealElement* c, CRealElement* d, bool e);
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
};
class CMVEConstant : public CModVectorElement
@@ -81,16 +81,16 @@ class CMVEConstant : public CModVectorElement
public:
CMVEConstant(CRealElement* a, CRealElement* b, CRealElement* c)
: x4_x(a), x8_y(b), xc_z(c) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
};
class CMVEFastConstant : public CModVectorElement
{
Zeus::CVector3f x4_val;
zeus::CVector3f x4_val;
public:
CMVEFastConstant(float a, float b, float c)
: x4_val(a, b, c) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
};
class CMVEGravity : public CModVectorElement
@@ -99,7 +99,7 @@ class CMVEGravity : public CModVectorElement
public:
CMVEGravity(CVectorElement* a)
: x4_a(a) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
};
class CMVEExplode : public CModVectorElement
@@ -109,7 +109,7 @@ class CMVEExplode : public CModVectorElement
public:
CMVEExplode(CRealElement* a, CRealElement* b)
: x4_a(a), x8_b(b) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
};
class CMVESetPosition : public CModVectorElement
@@ -118,7 +118,7 @@ class CMVESetPosition : public CModVectorElement
public:
CMVESetPosition(CVectorElement* a)
: x4_a(a) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
};
class CMVEPulse : public CModVectorElement
@@ -130,7 +130,7 @@ class CMVEPulse : public CModVectorElement
public:
CMVEPulse(CIntElement* a, CIntElement* b, CModVectorElement* c, CModVectorElement* d)
: x4_aDuration(a), x8_bDuration(b), xc_aVal(c), x10_bVal(d) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
};
class CMVEWind : public CModVectorElement
@@ -140,7 +140,7 @@ class CMVEWind : public CModVectorElement
public:
CMVEWind(CVectorElement* a, CRealElement* b)
: x4_velocity(a), x8_factor(b) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
};
class CMVESwirl : public CModVectorElement
@@ -152,7 +152,7 @@ class CMVESwirl : public CModVectorElement
public:
CMVESwirl(CVectorElement* a, CVectorElement* b, CRealElement* c, CRealElement* d)
: x4_helixPoint(a), x8_curveBinormal(b), xc_targetRadius(c), x10_tangentialVelocity(d) {}
bool GetValue(int frame, Zeus::CVector3f& pVel, Zeus::CVector3f& pPos) const;
bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const;
};
}