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Humungous refactor
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@@ -2,7 +2,7 @@
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/* Documentation at: http://www.metroid2002.com/retromodding/wiki/Particle_Script#UV_Elements */
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namespace pshag
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namespace urde
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{
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CUVEAnimTexture::CUVEAnimTexture(TToken<CTexture>&& tex, CIntElement* a, CIntElement* b,
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