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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 05:07:43 +00:00

Various updates:

- Simplify Layers logic with hecl bugfix
- Show About window with error message on launch with no game
- Use high_resolution_clock for FPS & load logic (increased resolution on Windows)
This commit is contained in:
2021-05-30 15:03:35 -04:00
parent 052c1888cb
commit 78bcba85e2
8 changed files with 121 additions and 105 deletions

View File

@@ -48,7 +48,7 @@ public:
std::unique_ptr<IObj> Build(const SObjectTag&, const CVParamTransfer&, CObjectReference* selfRef) override;
void BuildAsync(const SObjectTag&, const CVParamTransfer&, std::unique_ptr<IObj>*,
CObjectReference* selfRef) override;
void AsyncIdle() override;
bool AsyncIdle(std::chrono::nanoseconds target) override;
void CancelBuild(const SObjectTag&) override;
bool CanBuild(const SObjectTag& tag) override { return x4_loader.ResourceExists(tag); }