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Massive fmtlib refactor

This commit is contained in:
Jack Andersen
2019-07-19 18:27:21 -10:00
parent e38a3ece89
commit 7a3da1f7a6
228 changed files with 2071 additions and 2116 deletions

View File

@@ -170,7 +170,7 @@ void CGuiFrame::LoadWidgetsInGame(CInputStream& in, CSimplePool* sp) {
type.read(in);
std::shared_ptr<CGuiWidget> widget = CGuiSys::CreateWidgetInGame(type, in, this, sp);
type = widget->GetWidgetTypeID();
switch (type) {
switch (type.toUint32()) {
case SBIG('CAMR'):
case SBIG('LITE'):
case SBIG('BGND'):