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Massive fmtlib refactor
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@@ -237,7 +237,7 @@ bool CElementGen::Update(double t) {
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if (pswtElem && !x26d_25_warmedUp) {
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int pswt = 0;
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pswtElem->GetValue(x74_curFrame, pswt);
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//Log.report(logvisor::Info, "Running warmup on particle system 0x%08x for %d ticks.", desc, pswt);
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//Log.report(logvisor::Info, fmt("Running warmup on particle system 0x%08x for %d ticks."), desc, pswt);
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InternalUpdate((1.f / 60.f) * pswt);
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x26d_25_warmedUp = true;
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}
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@@ -874,7 +874,7 @@ void CElementGen::RenderModels(const CActorLights* actorLights) {
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g_instNoTexData.reserve(x30_particles.size());
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break;
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default:
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Log.report(logvisor::Fatal, "unexpected particle shader class");
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Log.report(logvisor::Fatal, fmt("unexpected particle shader class"));
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break;
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}
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@@ -1288,7 +1288,7 @@ void CElementGen::RenderParticles() {
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g_instNoTexData.reserve(x30_particles.size());
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break;
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default:
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Log.report(logvisor::Fatal, "unexpected particle shader class");
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Log.report(logvisor::Fatal, fmt("unexpected particle shader class"));
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break;
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}
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@@ -1482,7 +1482,7 @@ void CElementGen::RenderParticles() {
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g_instNoTexData.reserve(x30_particles.size() * mbspVal);
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break;
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default:
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Log.report(logvisor::Fatal, "unexpected particle shader class");
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Log.report(logvisor::Fatal, fmt("unexpected particle shader class"));
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break;
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}
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float mbspFac = 1.f / float(mbspVal);
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@@ -1749,7 +1749,7 @@ void CElementGen::SetTranslation(const zeus::CVector3f& translation) {
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xdc_translation = translation;
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for (const std::unique_ptr<CParticleGen>& ch : x290_activePartChildren) {
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switch (ch->Get4CharId()) {
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switch (ch->Get4CharId().toUint32()) {
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case SBIG('SELC'):
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ch->SetTranslation(translation + x2c0_SEPO);
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break;
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