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Collision flags and SFX type handling

This commit is contained in:
2016-12-25 23:58:44 -08:00
parent bc89518c9d
commit 7b79e52740
13 changed files with 134 additions and 26 deletions

View File

@@ -13,9 +13,6 @@ class CPersistentOptions
bool x0_[98] = {};
bool x68_[64] = {};
std::vector<std::pair<ResId, TEditorId>> xac_cinematicStates; /* (MLVL, Cinematic) */
u32 xb0_ = 0;
u32 xb4_ = 0;
u32 xb8_ = 0;
u32 xbc_ = 0;
u32 xc0_ = 0;
u32 xc4_ = 0;