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SIMD refactor

This commit is contained in:
Jack Andersen
2018-12-07 15:49:15 -10:00
parent e1fa938127
commit 7c7da6671a
201 changed files with 2475 additions and 1906 deletions

View File

@@ -164,6 +164,7 @@ public:
const TLockedToken<CCharacterFactory>& charFactory,
int drawInstCount);
void SetParticleEffectState(std::string_view effectName, bool active, CStateManager& mgr);
void InitializeEffects(CStateManager&, TAreaId, const zeus::CVector3f&);
CAssetId GetEventResourceIdForAnimResourceId(CAssetId) const;
void AddAdditiveSegData(const CSegIdList& list, CSegStatementSet& stSet);