diff --git a/Runtime/MP1/World/CFlyingPirate.cpp b/Runtime/MP1/World/CFlyingPirate.cpp index 29bfe838e..ab7635af1 100644 --- a/Runtime/MP1/World/CFlyingPirate.cpp +++ b/Runtime/MP1/World/CFlyingPirate.cpp @@ -63,6 +63,10 @@ constexpr std::array skParts{ "Collar"sv, "Head_1"sv, "R_shoulder"sv, "R_elbow"sv, "R_wrist"sv, "L_shoulder"sv, "L_elbow"sv, "L_wrist"sv, "R_hip"sv, "R_knee"sv, "R_ankle"sv, "L_hip"sv, "L_knee"sv, "L_ankle"sv, "rocket_LCTR"sv, }; + +constexpr std::array skRadii{ + 0.45f, 0.52f, 0.35f, 0.1f, 0.15f, 0.35f, 0.1f, 0.15f, 0.15f, 0.15f, 0.15f, 0.15f, 0.15f, 0.15f, 0.35f, +}; } // namespace CFlyingPirate::CFlyingPirateData::CFlyingPirateData(CInputStream& in, u32 propCount) @@ -108,15 +112,18 @@ CFlyingPirate::CFlyingPirateRagDoll::CFlyingPirateRagDoll(CStateManager& mgr, CF , xb0_24_(false) { actor->RemoveMaterial(EMaterialTypes::Solid, EMaterialTypes::AIBlock, EMaterialTypes::GroundCollider, mgr); actor->HealthInfo(mgr)->SetHP(-1.f); - SetNumParticles(15); + SetNumParticles(skParts.size()); SetNumLengthConstraints(45); SetNumJointConstraints(4); - CAnimData* animData = actor->GetModelData()->GetAnimationData(); + CModelData* modelData = actor->GetModelData(); + CAnimData* animData = modelData->GetAnimationData(); + const zeus::CVector3f& scale = modelData->GetScale(); animData->BuildPose(); const zeus::CVector3f& center = actor->GetBoundingBox().center(); - for (const auto& part : skParts) { - const CSegId& id = animData->GetLocatorSegId(part); - AddParticle(id, center, center * animData->GetPose().GetOffset(id), 0.45f * center.z()); + for (size_t i = 0; i < skParts.size(); ++i) { + const CSegId& id = animData->GetLocatorSegId(skParts[i]); + AddParticle(id, center, actor->GetTransform() * (scale * animData->GetPose().GetOffset(id)), + skRadii[i] * scale.z()); } SatisfyWorldConstraintsOnConstruction(mgr); AddLengthConstraint(0, 1); @@ -129,6 +136,7 @@ CFlyingPirate::CFlyingPirateRagDoll::CFlyingPirateRagDoll(CStateManager& mgr, CF AddLengthConstraint(5, 6); AddLengthConstraint(6, 7); AddLengthConstraint(2, 5); + AddLengthConstraint(2, 8); AddLengthConstraint(2, 11); AddLengthConstraint(5, 8); AddLengthConstraint(5, 11); @@ -151,13 +159,14 @@ CFlyingPirate::CFlyingPirateRagDoll::CFlyingPirateRagDoll(CStateManager& mgr, CF AddMinLengthConstraint(4, 5, 0.5f * x14_lengthConstraints[5].GetLength() + x14_lengthConstraints[9].GetLength()); AddMinLengthConstraint(7, 2, 0.5f * x14_lengthConstraints[7].GetLength() + x14_lengthConstraints[9].GetLength()); AddMinLengthConstraint(10, 8, x14_lengthConstraints[15].GetLength()); - AddMinLengthConstraint(11, 11, x14_lengthConstraints[17].GetLength()); + AddMinLengthConstraint(13, 11, x14_lengthConstraints[17].GetLength()); AddMinLengthConstraint(9, 2, 0.707f * x14_lengthConstraints[15].GetLength() + x14_lengthConstraints[10].GetLength()); AddMinLengthConstraint(12, 5, 0.707f * x14_lengthConstraints[17].GetLength() + x14_lengthConstraints[13].GetLength()); AddMinLengthConstraint(9, 11, x14_lengthConstraints[15].GetLength()); AddMinLengthConstraint(12, 8, x14_lengthConstraints[17].GetLength()); AddMinLengthConstraint(10, 0, x14_lengthConstraints[2].GetLength() + x14_lengthConstraints[15].GetLength()); AddMinLengthConstraint(13, 0, x14_lengthConstraints[3].GetLength() + x14_lengthConstraints[17].GetLength()); + AddMinLengthConstraint(10, 13, x14_lengthConstraints[14].GetLength()); AddMinLengthConstraint(9, 12, 0.5f * x14_lengthConstraints[14].GetLength()); AddMinLengthConstraint(10, 12, 0.5f * x14_lengthConstraints[14].GetLength()); AddMinLengthConstraint(13, 9, 0.5f * x14_lengthConstraints[14].GetLength()); @@ -195,9 +204,9 @@ void CFlyingPirate::CFlyingPirateRagDoll::PreRender(const zeus::CVector3f& v, CM skeletonRoot.x4_rotation = rootRot; const CRagDollParticle& head = x4_particles[1]; // Head_1 - const zeus::CVector3f& neckRestVec = layout.GetFromParentUnrotated(head.GetBone()); + const zeus::CVector3f& headRestVec = layout.GetFromParentUnrotated(head.GetBone()); poseBuilder.GetTreeMap()[head.GetBone()].x4_rotation = zeus::CQuaternion::shortestRotationArc( - neckRestVec, rootRot.inverse().transform(head.GetPosition() - collarPos)); + headRestVec, rootRot.inverse().transform(head.GetPosition() - collarPos)); BoneAlign(poseBuilder, layout, 3, 4, rootRot * BoneAlign(poseBuilder, layout, 2, 3, rootRot)); BoneAlign(poseBuilder, layout, 6, 7, rootRot * BoneAlign(poseBuilder, layout, 5, 6, rootRot)); @@ -721,7 +730,7 @@ void CFlyingPirate::Explode(CStateManager& mgr, EStateMsg msg, float) { void CFlyingPirate::MassiveDeath(CStateManager& mgr) { CExplosion* explosion = new CExplosion( static_cast>(x568_data.x90_particleGenDesc), mgr.AllocateUniqueId(), true, - {x4_areaId, CEntity::NullConnectionList}, "", x34_transform, 0, zeus::CVector3f(1.5f), zeus::skWhite); + {x4_areaId, CEntity::NullConnectionList}, "", GetTransform(), 0, zeus::CVector3f(1.5f), zeus::skWhite); mgr.AddObject(explosion); mgr.ApplyDamageToWorld(x8_uid, *this, GetTranslation(), x568_data.x9c_dInfo, CMaterialFilter::MakeInclude({EMaterialTypes::Solid})); @@ -747,7 +756,7 @@ void CFlyingPirate::FireProjectile(CStateManager& mgr, float dt) { float fVar13 = xf.frontVector().dot(dist * (1.f / mag)); if (0.707f < fVar13 || (mag < 6.f && 0.5f < fVar13)) { if (LineOfSightTest(mgr, xf.origin, origin, {EMaterialTypes::Player, EMaterialTypes::ProjectilePassthrough})) { - origin += x34_transform.rotate(x7ec_burstFire.GetDistanceCompensatedError(mag, 6.f)); + origin += GetTransform().rotate(x7ec_burstFire.GetDistanceCompensatedError(mag, 6.f)); LaunchProjectile(zeus::lookAt(xf.origin, origin, zeus::skUp), mgr, 8, EProjectileAttrib::None, false, std::nullopt, -1, false, zeus::skOne3f); projectileFired = true; @@ -779,13 +788,13 @@ pas::EStepDirection CFlyingPirate::GetDodgeDirection(CStateManager& mgr, float a const zeus::CVector3f& dist = actor->GetTranslation() - GetTranslation(); float distMagSquared = dist.magSquared(); if (distMagSquared < argSquared) { - float rightVecMag = x34_transform.rightVector().magSquared(); + float rightVecMag = GetTransform().rightVector().magSquared(); if ((0.866f * distMagSquared) < rightVecMag || (0.f < rightVecMag && distMagSquared < 3.f)) { canDodgeRight = false; } else if (rightVecMag < 0.866f * -distMagSquared || (rightVecMag < 0.f && distMagSquared < 3.f)) { canDodgeLeft = false; } - float upVecMag = x34_transform.upVector().magSquared(); + float upVecMag = GetTransform().upVector().magSquared(); if ((0.866f * distMagSquared) < upVecMag || (0.f < upVecMag && distMagSquared < 3.f)) { canDodgeUp = false; } else if (upVecMag < 0.866f * -distMagSquared || (0.f < upVecMag && distMagSquared < 3.f)) { @@ -797,16 +806,16 @@ pas::EStepDirection CFlyingPirate::GetDodgeDirection(CStateManager& mgr, float a const zeus::CVector3f& center = GetBoundingBox().center(); if (canDodgeRight) { - canDodgeRight = LineOfSightTest(mgr, center, center + (arg * x34_transform.rightVector()), {}); + canDodgeRight = LineOfSightTest(mgr, center, center + (arg * GetTransform().rightVector()), {}); } if (canDodgeLeft) { - canDodgeLeft = LineOfSightTest(mgr, center, center - (arg * x34_transform.rightVector()), {}); + canDodgeLeft = LineOfSightTest(mgr, center, center - (arg * GetTransform().rightVector()), {}); } if (canDodgeUp) { - canDodgeUp = LineOfSightTest(mgr, center, center + (arg * x34_transform.upVector()), {}); + canDodgeUp = LineOfSightTest(mgr, center, center + (arg * GetTransform().upVector()), {}); } if (canDodgeDown) { - canDodgeDown = LineOfSightTest(mgr, center, center - (arg * x34_transform.upVector()), {}); + canDodgeDown = LineOfSightTest(mgr, center, center - (arg * GetTransform().upVector()), {}); } if ((canDodgeLeft || canDodgeRight) && (canDodgeUp || canDodgeDown)) { @@ -827,7 +836,7 @@ pas::EStepDirection CFlyingPirate::GetDodgeDirection(CStateManager& mgr, float a } if (canDodgeUp && canDodgeDown) { const zeus::CVector3f& target = GetTargetPos(mgr); - if (target.z() - (x34_transform.origin.z() + x568_data.x8c_flyingHeight) <= 0.f) { + if (target.z() - (GetTranslation().z() + x568_data.x8c_flyingHeight) <= 0.f) { canDodgeUp = false; } else { canDodgeDown = false; @@ -868,7 +877,7 @@ void CFlyingPirate::GetUp(CStateManager& mgr, EStateMsg msg, float) { } else if (msg == EStateMsg::Update) { if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::LieOnGround) { // will always return Success? - CPathFindSearch::EResult result = x6a8_pathFindSearch.Search(x34_transform.origin, x34_transform.origin); + CPathFindSearch::EResult result = x6a8_pathFindSearch.Search(GetTranslation(), GetTranslation()); if (result == CPathFindSearch::EResult::NoSourcePoint) { x401_30_pendingDeath = true; } @@ -1034,7 +1043,7 @@ void CFlyingPirate::Lurk(CStateManager& mgr, EStateMsg msg, float) { x2e0_destPos = GetTargetPos(mgr); zeus::CVector3f dist = x2e0_destPos - GetTranslation(); dist.z() = 0.f; - if (x34_transform.frontVector().dot(dist.normalized()) < 0.8f) { + if (GetTransform().frontVector().dot(dist.normalized()) < 0.8f) { x32c_animState = EAnimState::Ready; } } @@ -1071,7 +1080,7 @@ void CFlyingPirate::PathFind(CStateManager& mgr, EStateMsg msg, float arg) { if (search->GetResult() == CPathFindSearch::EResult::Success && search->GetCurrentWaypoint() < search->GetWaypoints().size() - 1) { zeus::CVector3f out = GetTranslation(); - const zeus::CVector3f& front = out + x34_transform.frontVector(); + const zeus::CVector3f& front = out + GetTransform().frontVector(); search->GetSplinePointWithLookahead(out, front, 3.f); if (search->SegmentOver(out)) { search->SetCurrentWaypoint(search->GetCurrentWaypoint() + 1); @@ -1188,7 +1197,7 @@ void CFlyingPirate::Retreat(CStateManager& mgr, EStateMsg msg, float arg) { CPathFindSearch* const search = GetSearchPath(); if (search->GetCurrentWaypoint() < search->GetWaypoints().size() - 1) { const zeus::CVector3f& origin = GetTranslation(); - zeus::CVector3f out = origin + x34_transform.frontVector(); + zeus::CVector3f out = origin + GetTransform().frontVector(); search->GetSplinePointWithLookahead(out, origin, 3.f); if (search->SegmentOver(out)) { search->SetCurrentWaypoint(search->GetCurrentWaypoint() + 1); @@ -1243,7 +1252,7 @@ bool CFlyingPirate::ShouldAttack(CStateManager& mgr, float) { bool CFlyingPirate::ShouldDodge(CStateManager& mgr, float) { if (x6a1_28_ || x6a1_25_) return false; - return 0.f < (GetTargetPos(mgr) - x34_transform.origin).dot(x34_transform.frontVector()) && + return 0.f < (GetTargetPos(mgr) - GetTranslation()).dot(GetTransform().frontVector()) && (x854_ < 0.33f || x858_ < 0.33f) && x7d8_ < 0.5f; } @@ -1318,7 +1327,7 @@ bool CFlyingPirate::ShouldSpecialAttack(CStateManager& mgr, float) { bool CFlyingPirate::SpotPlayer(CStateManager& mgr, float) { const zeus::CVector3f& dir = mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetGunEyePos(); - return dir.magnitude() * x3c4_detectionAngle < dir.dot(x34_transform.frontVector()); + return dir.magnitude() * x3c4_detectionAngle < dir.dot(GetTransform().frontVector()); } bool CFlyingPirate::Stuck(CStateManager& mgr, float arg) { @@ -1395,7 +1404,7 @@ void CFlyingPirate::DeliverGetUp() { void CFlyingPirate::UpdateCanSeePlayer(CStateManager& mgr) { if (x7dc_ % 7 == 0) { bool bVar4 = true; - const zeus::CVector3f& start = GetGunEyePos() - x34_transform.rightVector(); + const zeus::CVector3f& start = GetGunEyePos() - GetTransform().rightVector(); const zeus::CVector3f& end = GetAimPosition(mgr, 0.f); const CMaterialList matList(EMaterialTypes::Player, EMaterialTypes::ProjectilePassthrough); if (LineOfSightTest(mgr, start, end, matList)) { @@ -1471,7 +1480,7 @@ void CFlyingPirate::TurnAround(CStateManager& mgr, EStateMsg msg, float) { x2e0_destPos = GetTargetPos(mgr); zeus::CVector3f dist = x2e0_destPos - GetTranslation(); dist.z() = 0.f; - if (x34_transform.frontVector().dot(dist.normalized()) < 0.8f) { + if (GetTransform().frontVector().dot(dist.normalized()) < 0.8f) { x32c_animState = EAnimState::Ready; } } else if (msg == EStateMsg::Update) { @@ -1492,7 +1501,7 @@ void CFlyingPirate::Walk(CStateManager& mgr, EStateMsg msg, float) { x2e0_destPos = GetTargetPos(mgr); zeus::CVector3f dist = x2e0_destPos - GetTranslation(); dist.z() = 0.f; - if (x34_transform.frontVector().dot(dist.normalized()) < 0.8f) { + if (GetTransform().frontVector().dot(dist.normalized()) < 0.8f) { x32c_animState = EAnimState::Ready; } } @@ -1622,7 +1631,7 @@ void CFlyingPirate::Think(float dt, CStateManager& mgr) { } else { x450_bodyController->GetCommandMgr().DeliverCmd(CBCAdditiveAimCmd()); x450_bodyController->GetCommandMgr().DeliverAdditiveTargetVector( - x34_transform.transposeRotate(GetTargetPos(mgr) - GetTranslation())); + GetTransform().transposeRotate(GetTargetPos(mgr) - GetTranslation())); } if (0.f < x870_.magSquared()) { float mag = x870_.magnitude(); @@ -1658,16 +1667,16 @@ void CFlyingPirate::Think(float dt, CStateManager& mgr) { } zeus::CVector3f v1d0 = std::min(0.333f * x87c_.magnitude(), 0.333f) * vf8; const zeus::CVector3f& v104 = (zeus::skUp + v1d0).normalized(); - const zeus::CVector3f& v110 = x34_transform.upVector(); + const zeus::CVector3f& v110 = GetTransform().upVector(); float f26c = std::abs(zeus::CVector3f::getAngleDiff(v110, v104)); if (f26c > 0.f) { float f1f4 = std::min(f26c, 30.f * zeus::degToRad(dt)); // ? float f200 = f26c - f1f4; zeus::CVector3f v1dc = (f1f4 * v104 + (f200 * v110)).normalized(); - zeus::CVector3f v128 = x34_transform.frontVector().cross(v1dc); + zeus::CVector3f v128 = GetTransform().frontVector().cross(v1dc); zeus::CVector3f v20c = v1dc.cross(v128).normalized(); zeus::CVector3f v128_2 = v20c.cross(v1dc); - SetTransform({v128_2, v20c, v1dc, x34_transform.origin}); + SetTransform({v128_2, v20c, v1dc, GetTranslation()}); } if (!x450_bodyController->IsFrozen()) { @@ -1684,12 +1693,12 @@ void CFlyingPirate::Think(float dt, CStateManager& mgr) { } } x89c_ragDoll->Update(mgr, dt * CalcDyingThinkRate(), waterTop); - x64_modelData->AdvanceParticles(x34_transform, dt, mgr); + x64_modelData->AdvanceParticles(GetTransform(), dt, mgr); } else { // SetMuted(true); ?? SetMuted(false); - x89c_ragDoll->Prime(mgr, x34_transform, *x64_modelData); - SetTransform(zeus::CTransform::Translate(x34_transform.origin)); + x89c_ragDoll->Prime(mgr, GetTransform(), *x64_modelData); + SetTransform(zeus::CTransform::Translate(GetTranslation())); x450_bodyController->SetPlaybackRate(0.f); }