From 82c62b031231e93051b9421459cf798a75ab67ce Mon Sep 17 00:00:00 2001 From: Phillip Stephens Date: Sat, 12 Dec 2020 23:49:52 -0800 Subject: [PATCH] Add debug model instructions to README.md --- README.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/README.md b/README.md index f2bbd49d3..c0b7bc094 100644 --- a/README.md +++ b/README.md @@ -121,3 +121,13 @@ cmake -G Xcode ../urde ``` Then open `urde.xcodeproj` + +#### Optional Debug Models +We provide custom debug models for use to visualize certain aspects of the game such as lighting, in order to use +these models you may download them from https://axiodl.com/files/debug_models.zip and extract to `MP1/URDE` in an +existing HECL project (assuming paths are relative), then run the the following command: + +```sh +hecl package MP1/URDE +``` +This will cook and package the debug models and will automatically enable rendering of lights in a debug build of URDE. \ No newline at end of file