2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 02:27:43 +00:00

Huge compile performance refactor

This commit is contained in:
Jack Andersen
2017-12-28 22:08:12 -10:00
parent 3f2c480891
commit 8301adc3d6
418 changed files with 1645 additions and 2402 deletions

View File

@@ -1,8 +1,7 @@
#include "CINF.hpp"
#include "hecl/Blender/Connection.hpp"
namespace DataSpec
{
namespace DNAMP1
namespace DataSpec::DNAMP1
{
atUint32 CINF::getInternalBoneIdxFromId(atUint32 id) const
@@ -37,7 +36,7 @@ const std::string* CINF::getBoneNameFromId(atUint32 id) const
return nullptr;
}
void CINF::sendVertexGroupsToBlender(hecl::BlenderConnection::PyOutStream& os) const
void CINF::sendVertexGroupsToBlender(hecl::blender::PyOutStream& os) const
{
for (atUint32 bid : boneIds)
{
@@ -52,7 +51,7 @@ void CINF::sendVertexGroupsToBlender(hecl::BlenderConnection::PyOutStream& os) c
}
}
void CINF::sendCINFToBlender(hecl::BlenderConnection::PyOutStream& os, const UniqueID32& cinfId) const
void CINF::sendCINFToBlender(hecl::blender::PyOutStream& os, const UniqueID32& cinfId) const
{
DNAANIM::RigInverter<CINF> inverter(*this);
@@ -92,7 +91,7 @@ std::string CINF::GetCINFArmatureName(const UniqueID32& cinfId)
return hecl::Format("CINF_%08X", cinfId.toUint32());
}
int CINF::RecursiveAddArmatureBone(const Armature& armature, const Armature::Bone* bone, int parent, int& curId,
int CINF::RecursiveAddArmatureBone(const Armature& armature, const BlenderBone* bone, int parent, int& curId,
std::unordered_map<std::string, atInt32>& idMap, std::map<std::string, int>& nameMap)
{
int selId;
@@ -114,7 +113,7 @@ int CINF::RecursiveAddArmatureBone(const Armature& armature, const Armature::Bon
boneOut.linkedCount = bone->children.size() + 1;
boneOut.linked.reserve(boneOut.linkedCount);
const Armature::Bone* child;
const BlenderBone* child;
boneOut.linked.push_back(parent);
for (size_t i=0 ; (child = armature.getChild(bone, i)) ; ++i)
boneOut.linked.push_back(RecursiveAddArmatureBone(armature, child, boneOut.id, curId, idMap, nameMap));
@@ -129,13 +128,13 @@ CINF::CINF(const Armature& armature, std::unordered_map<std::string, atInt32>& i
std::map<std::string, int> nameMap;
const Armature::Bone* bone = armature.getRoot();
const BlenderBone* bone = armature.getRoot();
if (bone)
{
if (bone->children.size())
{
int curId = 4;
const Armature::Bone* child;
const BlenderBone* child;
for (size_t i=0 ; (child = armature.getChild(bone, i)) ; ++i)
RecursiveAddArmatureBone(armature, child, 3, curId, idMap, nameMap);
}
@@ -179,4 +178,3 @@ CINF::CINF(const Armature& armature, std::unordered_map<std::string, atInt32>& i
}
}
}