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Huge compile performance refactor

This commit is contained in:
Jack Andersen
2017-12-28 22:08:12 -10:00
parent 3f2c480891
commit 8301adc3d6
418 changed files with 1645 additions and 2402 deletions

View File

@@ -1,13 +1,12 @@
#include "ANIM.hpp"
#include "hecl/Blender/Connection.hpp"
namespace DataSpec
{
namespace DNAMP2
namespace DataSpec::DNAMP2
{
using ANIMOutStream = hecl::BlenderConnection::PyOutStream::ANIMOutStream;
using ANIMOutStream = hecl::blender::ANIMOutStream;
void ANIM::IANIM::sendANIMToBlender(hecl::BlenderConnection::PyOutStream& os, const DNAANIM::RigInverter<CINF>& rig) const
void ANIM::IANIM::sendANIMToBlender(hecl::blender::PyOutStream& os, const DNAANIM::RigInverter<CINF>& rig) const
{
os.format("act.hecl_fps = round(%f)\n"
"act.hecl_looping = %s\n",
@@ -583,4 +582,3 @@ size_t ANIM::ANIM2::binarySize(size_t __isz) const
}
}
}