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Huge compile performance refactor
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@@ -2,9 +2,7 @@
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#include "CSaveGameScreen.hpp"
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#include "IMain.hpp"
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namespace urde
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{
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namespace MP1
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namespace urde::MP1
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{
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CAutoSave::CAutoSave()
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: CIOWin("")
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@@ -12,4 +10,3 @@ CAutoSave::CAutoSave()
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{
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}
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}
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}
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