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Huge compile performance refactor
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@@ -5,9 +5,7 @@
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#include "CSimplePool.hpp"
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#include "Particle/CGenDescription.hpp"
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namespace urde
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{
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namespace MP1
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namespace urde::MP1
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{
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CFaceplateDecoration::CFaceplateDecoration(CStateManager& stateMgr) {}
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@@ -51,4 +49,3 @@ void CFaceplateDecoration::Draw(CStateManager& stateMgr)
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}
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}
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}
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