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Huge compile performance refactor

This commit is contained in:
Jack Andersen
2017-12-28 22:08:12 -10:00
parent 3f2c480891
commit 8301adc3d6
418 changed files with 1645 additions and 2402 deletions

View File

@@ -5,9 +5,7 @@
#include "Input/ControlMapper.hpp"
#include "GameGlobalObjects.hpp"
namespace urde
{
namespace MP1
namespace urde::MP1
{
struct SInventoryItem
@@ -560,4 +558,3 @@ void CInventoryScreen::UpdateSamusDollPulses()
}
}
}