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Huge compile performance refactor
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@@ -10,9 +10,7 @@
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#include "GuiSys/CCompoundTargetReticle.hpp"
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#include "GuiSys/CTargetingManager.hpp"
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namespace urde
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{
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namespace MP1
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namespace urde::MP1
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{
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CPlayerVisor::CPlayerVisor(CStateManager&)
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@@ -734,4 +732,3 @@ float CPlayerVisor::GetDesiredViewportScaleY(const CStateManager& mgr) const
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}
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}
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}
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