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Huge compile performance refactor
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@@ -1,7 +1,7 @@
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#ifndef __URDE_CPLAYERCAMERABOB_HPP__
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#define __URDE_CPLAYERCAMERABOB_HPP__
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#include <float.h>
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#include <cfloat>
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#include "RetroTypes.hpp"
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#include "zeus/CVector2f.hpp"
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#include "zeus/CTransform.hpp"
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