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FRME bug fixes and shader adjustments

This commit is contained in:
Jack Andersen
2017-01-29 18:16:20 -10:00
parent 1fbd08b7c6
commit 83176b41a9
39 changed files with 424 additions and 179 deletions

View File

@@ -20,6 +20,8 @@ public:
const zeus::CVector2f& vec);
CFontImageDef(const TToken<CTexture>& tex, const zeus::CVector2f& vec);
bool IsLoaded() const;
s32 CalculateBaseline() const;
s32 CalculateHeight() const;
};
}