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Implement CActorLights::BuildAreaLightList

This commit is contained in:
Jack Andersen
2017-04-09 20:57:00 -10:00
parent 9cd421888d
commit 84578e9909
20 changed files with 477 additions and 127 deletions

View File

@@ -759,7 +759,10 @@ void CSamusHud::UpdateHudDynamicLights(float dt, const CStateManager& mgr)
{
if (TCastToConstPtr<CFirstPersonCamera> fpCam = mgr.GetCameraManager()->GetCurrentCamera(mgr))
{
zeus::CAABox camAABB(fpCam->GetTranslation() - 0.125f, fpCam->GetTranslation() + 0.125f);
if (mgr.GetPlayer().GetAreaIdAlways() == kInvalidAreaId)
return;
//x33c_lights->
}
}