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Work on CPlayerGun
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@@ -23,4 +23,14 @@ void CAuxWeapon::Load(int curBeam, CStateManager& mgr)
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}
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void CAuxWeapon::StopComboFx(CStateManager& mgr, bool b1)
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{
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}
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void CAuxWeapon::LoadIdle()
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{
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}
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}
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