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Work on CPlayerGun
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@@ -0,0 +1,22 @@
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#include "CFidget.hpp"
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namespace urde
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{
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void CFidget::ResetAll()
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{
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x0_state = EState::Zero;
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x4_ = -1;
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x18_ = 0.f;
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x1c_ = 0.f;
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x14_ = 0.f;
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x24_ = 0.f;
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x28_ = 0.f;
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x2c_ = 0.f;
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x8_ = 0;
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xc_ = -1;
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x10_ = 3;
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x34_24_ = false;
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}
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}
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