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Fixes in ANIM cooking
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@@ -2,6 +2,7 @@
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#include "Weapon/CGameProjectile.hpp"
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#include "Particle/CFlameWarp.hpp"
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#include "Graphics/Shaders/CAABoxShader.hpp"
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namespace urde {
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class CFlameInfo;
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@@ -35,7 +36,7 @@ private:
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bool x400_24_active : 1;
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bool x400_25_particlesActive : 1;
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bool x400_26_ : 1;
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bool x400_27_detailedParticles : 1; /* Z-sort and finer collision detection */
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bool x400_27_coneCollision : 1; /* Z-sort and finer collision detection */
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};
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u32 _dummy = 0;
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};
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