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Refactor ResId into CAssetId
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@@ -10,7 +10,7 @@ namespace DataSpec
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struct ITweakPlayerRes : ITweak
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{
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using ResId = uint64_t;
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using ResId = urde::CAssetId;
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using EBeamId = urde::CPlayerState::EBeamId;
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ResId x4_saveStationIcon;
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