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Refactor ResId into CAssetId
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@@ -55,7 +55,7 @@ public:
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private:
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bool m_pc;
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u32 x0_scratchSize;
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ResId x4_evnt;
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CAssetId x4_evnt;
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TLockedToken<CAnimPOIData> x8_evntToken;
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std::unique_ptr<u32[]> xc_rotsAndOffs;
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float x10_averageVelocity;
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