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Refactor ResId into CAssetId
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@@ -14,7 +14,7 @@ CFaceplateDecoration::CFaceplateDecoration(CStateManager& stateMgr) {}
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void CFaceplateDecoration::Update(float dt, CStateManager& stateMgr)
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{
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ResId txtrId = stateMgr.GetPlayer().GetVisorSteam().GetTextureId();
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CAssetId txtrId = stateMgr.GetPlayer().GetVisorSteam().GetTextureId();
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if (txtrId == -1)
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{
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if (xc_ready)
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