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Refactor ResId into CAssetId
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@@ -722,7 +722,7 @@ void CInGameGuiManager::Draw(CStateManager& stateMgr)
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}
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}
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void CInGameGuiManager::ShowPauseGameHudMessage(CStateManager& stateMgr, ResId pauseMsg, float time)
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void CInGameGuiManager::ShowPauseGameHudMessage(CStateManager& stateMgr, CAssetId pauseMsg, float time)
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{
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x124_pauseGameHudMessage = pauseMsg;
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x128_pauseGameHudTime = time;
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