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Refactor ResId into CAssetId

This commit is contained in:
2017-08-12 22:26:14 -07:00
parent e0efcc0e5c
commit 870e8c80ee
176 changed files with 800 additions and 715 deletions

View File

@@ -41,7 +41,7 @@ s32 GetWeaponIndex(EWeaponType type)
return 0;
}
CGunWeapon::CGunWeapon(ResId ancsId, EWeaponType type, TUniqueId uid, EMaterialTypes mType, const zeus::CVector3f& vec)
CGunWeapon::CGunWeapon(CAssetId ancsId, EWeaponType type, TUniqueId uid, EMaterialTypes mType, const zeus::CVector3f& vec)
: x4_(vec),
x104_gunCharacter(g_SimplePool->GetObj(SObjectTag{FOURCC('ANCS'), ancsId})),
x13c_armCharacter(g_SimplePool->GetObj(skSuitArmNames[0])),