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Refactor ResId into CAssetId
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@@ -5,7 +5,7 @@ namespace urde
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{
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CScriptHUDMemo::CScriptHUDMemo(TUniqueId uid, const std::string& name, const CEntityInfo& info, const CHUDMemoParms&,
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CScriptHUDMemo::EDisplayType, ResId, bool active)
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CScriptHUDMemo::EDisplayType, CAssetId, bool active)
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: CEntity(uid, info, active, name)
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{
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}
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