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Refactor ResId into CAssetId
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@@ -11,7 +11,7 @@ class CScriptSteam : public CScriptTrigger
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public:
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CScriptSteam(TUniqueId, const std::string& name, const CEntityInfo& info, const zeus::CVector3f& pos,
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const zeus::CAABox&, const CDamageInfo& dInfo, const zeus::CVector3f& orientedForce,
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ETriggerFlags flags, bool active, ResId, float, float, float, float, bool);
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ETriggerFlags flags, bool active, CAssetId, float, float, float, float, bool);
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};
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}
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