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DrawWorld implementation complete
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@@ -268,7 +268,7 @@ void CWorldTransManager::DrawEnabled()
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wsAspect,
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CCameraManager::NearPlane(),
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CCameraManager::FarPlane());
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g_Renderer->x318_26_ = true;
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g_Renderer->x318_26_requestRGBA6 = true;
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if (x0_curTime <= x4_modelData->x1d0_dissolveStartTime)
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DrawFirstPass();
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