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CCollidable*: Make use of static inline variables where applicable
Allows relocating initialization with the rest of the variables.
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@@ -3,7 +3,6 @@
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namespace urde {
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constexpr CCollisionPrimitive::Type sType(CCollidableCollisionSurface::SetStaticTableIndex,
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"CCollidableCollisionSurface");
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u32 CCollidableCollisionSurface::sTableIndex = -1;
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const CCollisionPrimitive::Type& CCollidableCollisionSurface::GetType() { return sType; }
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