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Properly cleanup Xorg in visigen, various fixes and cleanups in URDE, more CRidley imps
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@@ -1189,6 +1189,7 @@ void CBooRenderer::PrepareDynamicLights(const std::vector<CLight>& lights) {
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void CBooRenderer::SetGXRegister1Color(const zeus::CColor& color) { CGraphics::g_ColorRegs[1] = color; }
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void CBooRenderer::SetWorldLightFadeLevel(float level) { x2fc_tevReg1Color = zeus::CColor(level, level, level, 1.f); }
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void CBooRenderer::SetWorldLightMultiplyColor(const zeus::CColor& color) { CGraphics::g_ColorRegs[2] = color;}
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void CBooRenderer::ReallyDrawPhazonSuitIndirectEffect(const zeus::CColor& vertColor, /*const CTexture& maskTex,*/
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const CTexture& indTex, const zeus::CColor& modColor, float scale,
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