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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 15:47:46 +00:00

Various rendering fixes

This commit is contained in:
Jack Andersen
2019-03-02 20:19:42 -10:00
parent ca5cf5c77c
commit 8b9f073635
32 changed files with 948 additions and 552 deletions

View File

@@ -5,38 +5,46 @@
namespace urde {
boo::ObjToken<boo::IShaderPipeline> CParticleSwooshShaders::m_texZWrite;
boo::ObjToken<boo::IShaderPipeline> CParticleSwooshShaders::m_texNoZWrite;
boo::ObjToken<boo::IShaderPipeline> CParticleSwooshShaders::m_texAdditiveZWrite;
boo::ObjToken<boo::IShaderPipeline> CParticleSwooshShaders::m_texAdditiveNoZWrite;
std::array<boo::ObjToken<boo::IShaderPipeline>, 2> CParticleSwooshShaders::m_texZWrite;
std::array<boo::ObjToken<boo::IShaderPipeline>, 2> CParticleSwooshShaders::m_texNoZWrite;
std::array<boo::ObjToken<boo::IShaderPipeline>, 2> CParticleSwooshShaders::m_texAdditiveZWrite;
std::array<boo::ObjToken<boo::IShaderPipeline>, 2> CParticleSwooshShaders::m_texAdditiveNoZWrite;
boo::ObjToken<boo::IShaderPipeline> CParticleSwooshShaders::m_noTexZWrite;
boo::ObjToken<boo::IShaderPipeline> CParticleSwooshShaders::m_noTexNoZWrite;
boo::ObjToken<boo::IShaderPipeline> CParticleSwooshShaders::m_noTexAdditiveZWrite;
boo::ObjToken<boo::IShaderPipeline> CParticleSwooshShaders::m_noTexAdditiveNoZWrite;
std::array<boo::ObjToken<boo::IShaderPipeline>, 2> CParticleSwooshShaders::m_noTexZWrite;
std::array<boo::ObjToken<boo::IShaderPipeline>, 2> CParticleSwooshShaders::m_noTexNoZWrite;
std::array<boo::ObjToken<boo::IShaderPipeline>, 2> CParticleSwooshShaders::m_noTexAdditiveZWrite;
std::array<boo::ObjToken<boo::IShaderPipeline>, 2> CParticleSwooshShaders::m_noTexAdditiveNoZWrite;
static boo::ObjToken<boo::IShaderPipeline> s_Pipeline;
void CParticleSwooshShaders::Initialize() {
m_texZWrite = hecl::conv->convert(Shader_CParticleSwooshShaderTexZWrite{});
m_texNoZWrite = hecl::conv->convert(Shader_CParticleSwooshShaderTexNoZWrite{});
m_texAdditiveZWrite = hecl::conv->convert(Shader_CParticleSwooshShaderTexAdditiveZWrite{});
m_texAdditiveNoZWrite = hecl::conv->convert(Shader_CParticleSwooshShaderTexAdditiveNoZWrite{});
m_noTexZWrite = hecl::conv->convert(Shader_CParticleSwooshShaderNoTexZWrite{});
m_noTexNoZWrite = hecl::conv->convert(Shader_CParticleSwooshShaderNoTexNoZWrite{});
m_noTexAdditiveZWrite = hecl::conv->convert(Shader_CParticleSwooshShaderNoTexAdditiveZWrite{});
m_noTexAdditiveNoZWrite = hecl::conv->convert(Shader_CParticleSwooshShaderNoTexAdditiveNoZWrite{});
m_texZWrite = {hecl::conv->convert(Shader_CParticleSwooshShaderTexZWrite{}),
hecl::conv->convert(Shader_CParticleSwooshShaderTexZWriteAWrite{})};
m_texNoZWrite = {hecl::conv->convert(Shader_CParticleSwooshShaderTexNoZWrite{}),
hecl::conv->convert(Shader_CParticleSwooshShaderTexNoZWriteAWrite{})};
m_texAdditiveZWrite = {hecl::conv->convert(Shader_CParticleSwooshShaderTexAdditiveZWrite{}),
hecl::conv->convert(Shader_CParticleSwooshShaderTexAdditiveZWriteAWrite{})};
m_texAdditiveNoZWrite = {hecl::conv->convert(Shader_CParticleSwooshShaderTexAdditiveNoZWrite{}),
hecl::conv->convert(Shader_CParticleSwooshShaderTexAdditiveNoZWriteAWrite{})};
m_noTexZWrite = {hecl::conv->convert(Shader_CParticleSwooshShaderNoTexZWrite{}),
hecl::conv->convert(Shader_CParticleSwooshShaderNoTexZWriteAWrite{})};
m_noTexNoZWrite = {hecl::conv->convert(Shader_CParticleSwooshShaderNoTexNoZWrite{}),
hecl::conv->convert(Shader_CParticleSwooshShaderNoTexNoZWriteAWrite{})};
m_noTexAdditiveZWrite = {hecl::conv->convert(Shader_CParticleSwooshShaderNoTexAdditiveZWrite{}),
hecl::conv->convert(Shader_CParticleSwooshShaderNoTexAdditiveZWriteAWrite{})};
m_noTexAdditiveNoZWrite = {hecl::conv->convert(Shader_CParticleSwooshShaderNoTexAdditiveNoZWrite{}),
hecl::conv->convert(Shader_CParticleSwooshShaderNoTexAdditiveNoZWriteAWrite{})};
}
void CParticleSwooshShaders::Shutdown() {
m_texZWrite.reset();
m_texNoZWrite.reset();
m_texAdditiveZWrite.reset();
m_texAdditiveNoZWrite.reset();
m_noTexZWrite.reset();
m_noTexNoZWrite.reset();
m_noTexAdditiveZWrite.reset();
m_noTexAdditiveNoZWrite.reset();
for (auto& s : m_texZWrite) s.reset();
for (auto& s : m_texNoZWrite) s.reset();
for (auto& s : m_texAdditiveZWrite) s.reset();
for (auto& s : m_texAdditiveNoZWrite) s.reset();
for (auto& s : m_noTexZWrite) s.reset();
for (auto& s : m_noTexNoZWrite) s.reset();
for (auto& s : m_noTexAdditiveZWrite) s.reset();
for (auto& s : m_noTexAdditiveNoZWrite) s.reset();
}
CParticleSwooshShaders::EShaderClass CParticleSwooshShaders::GetShaderClass(CParticleSwoosh& gen) {
@@ -50,31 +58,31 @@ CParticleSwooshShaders::EShaderClass CParticleSwooshShaders::GetShaderClass(CPar
void CParticleSwooshShaders::BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx, CParticleSwoosh& gen) {
CSwooshDescription* desc = gen.GetDesc();
boo::ObjToken<boo::IShaderPipeline> pipeline;
std::array<boo::ObjToken<boo::IShaderPipeline>, 2>* pipeline = nullptr;
if (desc->x3c_TEXR) {
if (desc->x44_31_AALP) {
if (desc->x45_24_ZBUF)
pipeline = m_texAdditiveZWrite;
pipeline = &m_texAdditiveZWrite;
else
pipeline = m_texAdditiveNoZWrite;
pipeline = &m_texAdditiveNoZWrite;
} else {
if (desc->x45_24_ZBUF)
pipeline = m_texZWrite;
pipeline = &m_texZWrite;
else
pipeline = m_texNoZWrite;
pipeline = &m_texNoZWrite;
}
} else {
if (desc->x44_31_AALP) {
if (desc->x45_24_ZBUF)
pipeline = m_noTexAdditiveZWrite;
pipeline = &m_noTexAdditiveZWrite;
else
pipeline = m_noTexAdditiveNoZWrite;
pipeline = &m_noTexAdditiveNoZWrite;
} else {
if (desc->x45_24_ZBUF)
pipeline = m_noTexZWrite;
pipeline = &m_noTexZWrite;
else
pipeline = m_noTexNoZWrite;
pipeline = &m_noTexNoZWrite;
}
}
@@ -82,8 +90,9 @@ void CParticleSwooshShaders::BuildShaderDataBinding(boo::IGraphicsDataFactory::C
boo::ObjToken<boo::ITexture> textures[] = {texr ? texr->GetValueTexture(0).GetObj()->GetBooTexture() : nullptr};
boo::ObjToken<boo::IGraphicsBuffer> uniforms[] = {gen.m_uniformBuf.get()};
gen.m_dataBind = ctx.newShaderDataBinding(pipeline, gen.m_vertBuf.get(), nullptr, nullptr, 1, uniforms, nullptr,
texr ? 1 : 0, textures, nullptr, nullptr);
for (int i = 0; i < 2; ++i)
gen.m_dataBind[i] = ctx.newShaderDataBinding((*pipeline)[i], gen.m_vertBuf.get(), nullptr, nullptr, 1, uniforms,
nullptr, texr ? 1 : 0, textures, nullptr, nullptr);
}
} // namespace urde