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https://github.com/AxioDL/metaforce.git
synced 2025-12-08 23:47:42 +00:00
Remove redundant _getPOIList methods
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@@ -167,8 +167,8 @@ u32 CAnimSourceReaderBase::VGetBoolPOIList(const CCharAnimTime& time,
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if (x4_sourceInfo->HasPOIData())
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{
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const std::vector<CBoolPOINode>& boolNodes = x4_sourceInfo->GetBoolPOIStream();
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return CBoolPOINode::_getPOIList(time, listOut, capacity, iterator, unk, boolNodes,
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xc_curTime, *x4_sourceInfo, x14_passedBoolCount);
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return _getPOIList(time, listOut, capacity, iterator, unk, boolNodes,
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xc_curTime, *x4_sourceInfo, x14_passedBoolCount);
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}
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return 0;
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}
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@@ -180,8 +180,8 @@ u32 CAnimSourceReaderBase::VGetInt32POIList(const CCharAnimTime& time,
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if (x4_sourceInfo->HasPOIData())
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{
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const std::vector<CInt32POINode>& int32Nodes = x4_sourceInfo->GetInt32POIStream();
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return CInt32POINode::_getPOIList(time, listOut, capacity, iterator, unk, int32Nodes,
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xc_curTime, *x4_sourceInfo, x18_passedIntCount);
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return _getPOIList(time, listOut, capacity, iterator, unk, int32Nodes,
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xc_curTime, *x4_sourceInfo, x18_passedIntCount);
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}
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return 0;
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}
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@@ -193,8 +193,8 @@ u32 CAnimSourceReaderBase::VGetParticlePOIList(const CCharAnimTime& time,
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if (x4_sourceInfo->HasPOIData())
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{
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const std::vector<CParticlePOINode>& particleNodes = x4_sourceInfo->GetParticlePOIStream();
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return CParticlePOINode::_getPOIList(time, listOut, capacity, iterator, unk, particleNodes,
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xc_curTime, *x4_sourceInfo, x1c_passedParticleCount);
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return _getPOIList(time, listOut, capacity, iterator, unk, particleNodes,
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xc_curTime, *x4_sourceInfo, x1c_passedParticleCount);
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}
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return 0;
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}
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@@ -206,8 +206,8 @@ u32 CAnimSourceReaderBase::VGetSoundPOIList(const CCharAnimTime& time,
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if (x4_sourceInfo->HasPOIData())
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{
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const std::vector<CSoundPOINode>& soundNodes = x4_sourceInfo->GetSoundPOIStream();
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return CSoundPOINode::_getPOIList(time, listOut, capacity, iterator, unk, soundNodes,
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xc_curTime, *x4_sourceInfo, x20_passedSoundCount);
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return _getPOIList(time, listOut, capacity, iterator, unk, soundNodes,
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xc_curTime, *x4_sourceInfo, x20_passedSoundCount);
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}
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return 0;
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}
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