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Remove redundant _getPOIList methods
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@@ -14,12 +14,6 @@ public:
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CBoolPOINode();
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CBoolPOINode(CInputStream& in);
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bool GetValue() const {return x38_val;}
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static u32 _getPOIList(const CCharAnimTime& time,
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CBoolPOINode* listOut,
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u32 capacity, u32 iterator, u32 unk1,
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const std::vector<CBoolPOINode>& stream,
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const CCharAnimTime& curTime,
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const IAnimSourceInfo& animInfo, u32 passedCount);
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static CBoolPOINode CopyNodeMinusStartTime(const CBoolPOINode& node,
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const CCharAnimTime& startTime);
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};
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