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Remove redundant _getPOIList methods

This commit is contained in:
Jack Andersen
2016-08-27 11:19:55 -10:00
parent b25e5ad014
commit 8dacdd18b8
9 changed files with 8 additions and 160 deletions

View File

@@ -14,12 +14,6 @@ public:
CBoolPOINode();
CBoolPOINode(CInputStream& in);
bool GetValue() const {return x38_val;}
static u32 _getPOIList(const CCharAnimTime& time,
CBoolPOINode* listOut,
u32 capacity, u32 iterator, u32 unk1,
const std::vector<CBoolPOINode>& stream,
const CCharAnimTime& curTime,
const IAnimSourceInfo& animInfo, u32 passedCount);
static CBoolPOINode CopyNodeMinusStartTime(const CBoolPOINode& node,
const CCharAnimTime& startTime);
};