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Initial CInterpolationCamera Imps
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@@ -78,7 +78,6 @@ class CCameraManager
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void RestoreHintlessCamera(CStateManager& mgr);
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void InterpolateToBallCamera(const zeus::CTransform& xf, TUniqueId camId, const zeus::CVector3f& lookPos,
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float f1, float f2, float f3, bool b1, CStateManager& mgr);
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static constexpr bool ShouldBypassInterpolation() { return false; }
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void SkipBallCameraCinematic(CStateManager& mgr);
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void ApplyCameraHint(const CScriptCameraHint& hint, CStateManager& mgr);
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@@ -157,6 +156,8 @@ public:
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const CScriptCameraHint* GetCameraHint(CStateManager& mgr) const;
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bool HasCameraHint(CStateManager& mgr) const;
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bool IsInterpolationCameraActive() const;
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bool ShouldBypassInterpolation() { return false; }
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};
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}
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